Match Prediction Platform

Match Prediction Platform

Match Prediction Platform

The goal of the project was to create an engaging and reusable match prediction platform for World Cup and Euro football final tournaments.

I collaborated with an excellent full-stack developer, Viljami Anttonen, to create the match prediction platform tailored to Yle's needs from scratch. My role was to design the product, create the visual language, and develop marketing materials.

The goal of the project was to create an engaging and reusable match prediction platform for World Cup and Euro football final tournaments.

I collaborated with an excellent full-stack developer, Viljami Anttonen, to create the match prediction platform tailored to Yle's needs from scratch. My role was to design the product, create the visual language, and develop marketing materials.

The goal of the project was to create an engaging and reusable match prediction platform for World Cup and Euro football final tournaments.

I collaborated with an excellent full-stack developer, Viljami Anttonen, to create the match prediction platform tailored to Yle's needs from scratch. My role was to design the product, create the visual language, and develop marketing materials.

My role

Product Design

Visual Design

My role

Product Design

Visual Design

My role

Product Design

Visual Design

Team

Viljami Anttonen - Software Engineer

Team

Viljami Anttonen - Software Engineer

Team

Viljami Anttonen - Software Engineer

Year

2022 (2 months)

Year

2022 (2 months)

Year

2022 (2 months)

Company

Yle (Finnish Broadcasting Company)

Company

Yle (Finnish Broadcasting Company)

Company

Yle (Finnish Broadcasting Company)

Considerations

The application will be embedded in a Yle article, and considering that almost 80% of the users read Yle articles on mobile devices, the layout is designed to be mobile-first, yet responsive to larger viewports as well.

Challenges or considerations we identified at the very beginning:

Usability

Usability

Entering results for 48 group stage matches and brackets might feel burdensome

Entering results for 48 group stage matches and brackets might feel burdensome

Engagement

Engagement

The primary interaction occurs before the tournament begins - What next?

The primary interaction occurs before the tournament begins - What next?

Reach

Reach

Explore how the significant reach of live television studios could be used

Explore how the significant reach of live television studios could be used

Identifying core feature set

Together with the client, we created a user journey 'happy path' and split the prioritized features into two categories: core and side competition.

Features for the side competition were considered add-ons to be implemented after the core game's internal alpha release. This approach allowed us to gather feedback and hunt for bugs while focusing on developing the features for the side competition.

Submitting results

One of our key considerations was how to make the user experience as smooth as possible when entering results for 8 groups, each containing 6 matches, followed by playoffs.

We focused heavily on ensuring smooth transitions to enhance the overall process. Automatically focusing on the next available input and moving the viewport to the next desired action streamlined the whole process and received great feedback from the test users.

Solving challenge:

Usability

Usability

Entering results for 48 group stage matches and brackets might feel burdensome

Engagement through leagues and live results

Users I interviewed felt that the primary purpose of submitting results was to compete against colleagues or friends in some sort of bet. They were particularly interested in how the leaderboard would change if the current situation in the ongoing match stayed unchanged. They noted that the usual alternative, an Excel sheet, isn't dynamic and makes real-time tracking nearly impossible.

Common topics of users' needs:

Transparency in leagues

Transparency in leagues

See what other players have predicted

Impact of each game to the leaderboard

Impact of each game to the leaderboard

How the leaderboard would change if the current situation in the ongoing match stays unchanged

Live score widget in user created league

Live score widget in user created league

Compete daily in side competition

During each match day, an optional side competition allowed participants to predict the first scorer and the exact scoring minute of each match. In the live TV studio, well-known guests or former professional footballers submitted their predictions, consistently boosting visitor traffic to the platform.

Solving challenge:

Reach

Reach

Explore how the significant reach of live television studios could be used

Creating the visual assets

Logo brief: Create a distinctive logo that will be featured in live studios and printed on merchandise such as mugs and shirts. The design should include appealing visual elements and incorporate the Yle logo.

I also designed marketing materials for Yle's homepage and social media channels.

1st draft

1st draft

1st draft

Final

Final

Final

Marketing

Marketing

Marketing

Marketing

Marketing

Marketing

Outcome

1 000 000+

1 000 000+

1 000 000+

Page visits

40 000+

40 000+

40 000+

Sign ups with Yle Tunnus

86%

86%

86%

Retention rate

The window for sign-ups and submitting results was open for two weeks before the first match and the page visits were tracked from Nov 20, 2022 – Dec 18, 2022, during the Fifa 2022 World Cup in Qatar.

Niko has designed Yle's highly popular sports game content. Futistietäjä has been a hit with audiences, achieving significant visibility both online and in live studios.

Moreover, Niko's collaboration with Yle has led to the creation of other game concepts that have attracted millions of viewers to Yle's services over the years, consistently engaging audiences from year to year and across numerous major events.

Niko has designed Yle's highly popular sports game content. Futistietäjä has been a hit with audiences, achieving significant visibility both online and in live studios.

Moreover, Niko's collaboration with Yle has led to the creation of other game concepts that have attracted millions of viewers to Yle's services over the years, consistently engaging audiences from year to year and across numerous major events.

Jyri Kivimäki

Executive Digital Media Producer, Yle

Executive Digital Media Producer, Yle

Executive Digital Media Producer, Yle